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Holotrek takes place in a universe not entirely dissimilar to the one we're familiar with in Star Trek: The Next Generation; in general, the events of this show and the subsequent feature films (barring Nemesis and Star Trek XI) are highly regarded as canon. The Gamma Quadrant was discovered, the Dominion War was fought, though not in the ways that we are familiar with.
It is the 2390s, and the current state of the galaxy is uneasy: The Klingons dominate the Cardassian Union, bracketing the Federation on both sides and war is but a declaration away. The [[Rihannsu Star Empire|Romulans] watch with faint interest while they fortify their own positions, anticipating the conflict. And the whole while, the silent threat of the galaxy-spanning O'oare looms over the two quadrants like a shadow.
But out of the tension, an attempt at cooperation: The USS Voyager has been commissioned with a crew assembled from all three factions -- Klingon, Romulan and Federation alike -- to explore the unknown of the Delta Quadrant, discovered through what was thought to be the second truly stable wormhole charted in the galaxy. But now the wormhole has collapsed, stranding Voyager on the far side of the galaxy, turning her mission from one of exploration to survival. It is into this situation that our new players enter, background volunteers on the crew who come into the foreground like new characters on the show; faceless extras who suddenly find importance in the grand scheme.
Welcome to Holotrek.
